Whether it was in the arcade at my local bowling alley at the age of 14 or sitting in front of my TV with the Atari STE at the age of 19 it was the same game that captured my imagination for all of those years- Badlands. The idea was simple- race around a track collecting weapons, money and spanners to add new features and repair your car and it worked perfectly. Most importantly the AI was spot on with each level getting harder and harder until you were racing around quicker than you thought possible.
F1 Sprint then appeared for Palm OS devices- it was a clone of the very basic arcade classic and worked very well indeed. There was little depth in it though, which was a feature of the original, so this kind of top down racing had yet to be brought to mobile devices in an immersive and frantic way.
K-Rally is the latest attempt at top down racing on mobile devices and is currently compatible with Symbian S60, Symbian S60 3rd Edition, Symbian S80, Symbian S90, Symbian UIQ 3.0, Pocket PC and Smartphone. In the works (hopefully) are Palm OS, Symbian UIQ and Desktop PC. As you can see this game will run on a LOT of devices and I have played it on a Nokia E65 and T-Mobile MDA Mail and both worked without issue. Considering these two devices are far from the most powerful it was good to see that the level of detail could be turned up to maximum with no effect on the speed of play.
So what do you get for your US$15? This is not a lot for any game but there are some immediate highlights that spring to mind that are unusual-
Downloadable content including new cars and tracks (awaiting availability I believe)
Online high scores
Two career modes and ghost mode
Random track generator
Betting in career mode
A variety of weapons, characters and cars
Multichannel audio system- original soundtrack
The above gives a taste of what is included and as you may be able to guess longevity is built in right from the off. You are forced to start the game in training mode and this is a good idea because it enables you to customise the controls so that you can find the ones that work best on your device. Automatic acceleration and turbo can be chosen if you only want to steer but that would be a bit lazy now wouldn’t it…
When I started playing the very first thing that struck me was how difficult it was- in my first few races I was last by a distance but as time went on and I repeated the courses I gradually improved and eventually started to get good results at easy level. The control system is excellent with some nice sliding and naturally corrective steering and this gave a more responsive feel to the game. It can feel slow at first but again things speed up with progress and use of your collected weapons and turbos at the correct moment will reap rewards. There is an option to play without weapons if you are a fan of pure racing. The ability to steer your car via touch screen or buttons is a good more compatibility wise as well- in my experience steering with buttons gave a much more realistic feel and I wasn’t convinced of the stylus steering approach- maybe more testing time with a stylus would have made a difference because the theory sounds natural: car turns in the direction pointed by pen and moving stylus away from car increases acceleration and offers the use of your turbos.
The various modes are cleverly though out as well-
Quick Race- simply racing against other cars but is required so that you can collect experience points which allows you to start a Championship.
Championship- You are given a car by a sponsor and you have to race three other cars through various rounds until you race the Boss. If you fail to beat him in three attempts you have to start all over again! If you beat the Boss you can then compete at a higher level and could even be offered a bet at the start of a race… As you can tell there are no easy wins with this game.
Career- this mode never ends. You pay for everything here- upgrades and race entry fees will come out of your coffers. So far I have only just started this mode but there is a genuine feeling of wanting to progress further and to see what happens next. The variety built in is fantastic and every race genuinely feels different to the previous one.
Ghost mode- this is purely for you to take on the track. You can play as often as you like to get the quickest time and once a lap is completed a code is offered which you can add to the Infinite Dreams online high score list.
Random track- now this is a bit of a side show but a clever one. You enter an 8 digit code and that is used to generate your track. In theory the chances of getting the same track twice are zero unless you deliberately enter the same code.
There is little else I can say about this game at the moment because I have not had time to explore much of it at all. It has the Gran Turismo feeling in that respect- you can play for hours and still only chip the surface.
Conclusion
As a fan of top down racing games I am obviously going to be biased about a game such as K-Rally but because it has wonderful graphics, natural game play and a longevity rarely seen in mobile games I have to give it top marks. I am not going to recommend you try it, I am going to demand that you try it! Truly one of the best PDA games I have ever played…
Available for Pocket PC, Smartphone and Symbian devices for US$14.95.